Mar 21, 2006, 08:47 PM // 20:47
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#21
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Wilds Pathfinder
Join Date: Feb 2006
Guild: Team Crystalline [TC]
Profession: Mo/
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I saw a 20/20 "increases casting speed/reduces recharge of Soul Reaping Spells" staff once.
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Mar 21, 2006, 08:49 PM // 20:49
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#22
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Purveyor of Useless Info
Join Date: Oct 2005
Guild: Perpetual Motion Squad [PMS]
Profession: Mo/
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Barbed Hand Axe of Pruning....UW drop. Interestingly, I didn't think Plants bled.
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Mar 21, 2006, 08:55 PM // 20:55
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#23
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Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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axe
truely a noob freindly axe there
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Mar 21, 2006, 09:00 PM // 21:00
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#24
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Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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i once had a axe
had an gold fire axe of enchanting req 8 with a damage plus 13% energy minus 5 enchantments last 19% longer, used it on my supermonk untell a req 8 purple axe dropped. salvaged hoping for the enchanting mod, got steel
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Mar 21, 2006, 09:01 PM // 21:01
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#25
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Wilds Pathfinder
Join Date: Sep 2005
Guild: Tyrian Explorers League
Profession: R/P
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My favorite joke items to keep around:
*Ctrl+click*
"I'm wielding a Shocking Plasma Blade and a Flute."
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Mar 21, 2006, 09:07 PM // 21:07
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#26
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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i found a deadly cesta
+12 energy (req 12 something lol)
+20 health
-20 health
O_O
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Mar 21, 2006, 09:13 PM // 21:13
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#27
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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we should mke a rule----screenshots of the crazy item
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Mar 21, 2006, 09:22 PM // 21:22
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#28
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Krytan Explorer
Join Date: Nov 2005
Location: London
Guild: Currently looking
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tuncheon
11-22 dark damage req 9 BLOOD MAGIC
15%improves skill recharge of DEATH MAGIC
15%improves casting time of CURSES
merchant ftw!
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Mar 21, 2006, 09:32 PM // 21:32
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#29
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Ascalonian Squire
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Quote:
Originally Posted by Alcazanar
or how about
this shield i found
really the f*cked up thing you ever seen
16 AL, req 11 tac
+1 fire magic 13%
+1 illusion magic 15%
so to use it properly you must be 3 classes
WTF?
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I actually came up with a use for this three-class item.
A Mes/Warrior could use this with arcane mimicry to steal an elite, fire magic skill. It could work for an Illusionary Weapon build where you double nuke with a fire elementalists on your team to weaken your opponent before you start whacking at them.
I think the funniest weapon I saw was a Great Foehammer of Pruning. It had a mod to extend bleeding, but hammers don't cause bleeding so you'll have to be creative to use this.
I once kept a collection of these weird weapons, but alas, had to make room for other weapons.
I saw many three-class weapons over at gwonline.net. There's a whole thread on weird weapons and even a contest. I've been pondering these three class weapons for months. They haunt my dreams at night while I try to find meaning to their existence.
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Mar 21, 2006, 09:39 PM // 21:39
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#30
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Desert Nomad
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
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Could it be that these three stat weapons are meant as a convenience? In the perfect case say you get something like this:
Raven Staff
Energy +12
Dark Damage 10-22 req 8 Curses
Halves Casting Time of Death Spells 10% Chance
Halves Casting Time of Blood Spells 10% Chance
Slap some cheap mods on the staff and you've got a decent lowbie staff. It's not great, but it will work well enough for most people early on. The only trouble is that it shouldn't be dropping in UW/FoW/SF. It should be found in chests out in the main map.
EDIT: I thought at some point ArenaNet made a fix to make weapon mods more realistic/appropriate to the weapon. Maybe this is a regression due to the recent spat of changes/updates.
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Mar 21, 2006, 09:40 PM // 21:40
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#31
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: W/
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I forget exactly... I beleve it was a Gold Butterfly Sword with Req 4 10-14 damage, with 10/9 sundering and some other mod... lowest req/damage gold ive ever seen i was dumb back then, shoulda held onto it, was interesting
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Mar 21, 2006, 10:12 PM // 22:12
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#32
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Wilds Pathfinder
Join Date: May 2005
Guild: The Madison Scouts
Profession: E/Mo
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Quote:
Originally Posted by B Ephekt
I saw a 20/20 "increases casting speed/reduces recharge of Soul Reaping Spells" staff once.
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Theres a collector in Droks who has this staff I believe.
Yeah, they actually put it on a collector.
Maybe it'll be good in Factions?
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Mar 21, 2006, 11:08 PM // 23:08
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#33
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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If I ever find a way that my monk can have 13 Air magic, I'll use it. Until then, it's sitting in my invent as the most interesting/useless item I've picked up.
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Mar 21, 2006, 11:16 PM // 23:16
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#34
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Frost Gate Guardian
Join Date: Dec 2005
Location: Fort Worth
Guild: Clowns of Wrath[CoW]
Profession: W/R
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my favorite one is a fairly common one from the cities of ascalon quest. we all know the -50 cesta but wtf is with the health on the other one...? lol
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Mar 21, 2006, 11:22 PM // 23:22
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#35
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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posted this one in another forum..
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Mar 21, 2006, 11:27 PM // 23:27
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#36
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Pre-Searing Cadet
Join Date: Dec 2005
Profession: W/Mo
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Here's Mine... I actually submitted a support case to NC Soft / ANet
Here's the responce:
Hello,
Thanks for contacting Guild Wars Support. The staff is likely fine and working as intended, just gives multiple professions good abilities by using the staff. If you wish you can send us a screenshot and we can look further into the details of the weapon for any unintended features of it. If you have any further questions or comments, feel free to contact us.
Regards,
The Guild Wars Support Team
------------------
This was like responce # 3 and I had already attached the screen shot and notified them that it was attached.
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Mar 21, 2006, 11:29 PM // 23:29
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#37
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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^^ gg you actually sent that in as a bug =]
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Mar 21, 2006, 11:53 PM // 23:53
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#38
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Forge Runner
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Quote:
Originally Posted by B Ephekt
I saw a 20/20 "increases casting speed/reduces recharge of Soul Reaping Spells" staff once.
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That's a collectors item.
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Mar 21, 2006, 11:57 PM // 23:57
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#39
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Wilds Pathfinder
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Quote:
Originally Posted by Avaith Faer
I found an Idol the other day not far from Grendich Courthouse.
Code:
Idol
Energy +5
Energy -5
Now someone tell me how that is useful at all? I salvaged it almost instantly; couldn't stand to look at those evil stats any longer than a second or two...
It did look cool though
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I think we have a winner here! LOL
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Mar 22, 2006, 12:02 AM // 00:02
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#40
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Lion's Arch Merchant
Join Date: Jan 2006
Location: London/Uk
Guild: The Lost Saracens
Profession: E/Mo
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Magmas Arm with 10-14 dmg no req thats my odd item that i have. :P
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